﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace CKSE.Interfaces
{
    public interface ICompiler
    {
        IGame Game { get; }
        object SyncRoot { get; }
        void Compile(string scriptName);
        void CompileAsync(string scriptName);
        void Compile(IScript script);
        void CompileAsync(IScript script);
        void CompileAll();
        void CompileAllAsync();
    }
}
